Plains Walker Skills (Elf)

Elf Overview


the class quest and class overview you can find here


Previous Class(es): Scout


Next Class: Wind Rider


Default Stats:


STR 36 | CON 36 | DEX 35 | INT 23 | WIT 14 | MEN 26


Skill Stages:


40 | 43 | 46 | 49 | 52 | 55 | 58 | 60 | 61 | 62 | 64 | 66 | 68 | 70 | 72 | 74 | 76

Elf Skill Tree

Level

Skill Name

Skill Level

SP

40
to top
Backstab

Backstab
Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

1 9000
Backstab

Backstab
Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

2 9000
Backstab

Backstab
Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

3 9000
Charm

Charm
Decreases the enemy's aggression toward the user by 252.

16 9000
Charm

Charm
Decreases the enemy's aggression toward the user by 259.

17 9000
Charm

Charm
Decreases the enemy's aggression toward the user by 266.

18 9000
Critical Chance

Critical Chance
Increases Critical Rate by 30%.

2 28000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

9 9000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

10 9000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

11 9000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

1 9000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

2 9000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

3 9000
Elemental Heal

Elemental Heal
Restores one's own HP with 236 Power.

19 9000
Elemental Heal

Elemental Heal
Restores one's own HP with 245 Power.

20 9000
Elemental Heal

Elemental Heal
Restores one's own HP with 254 Power.

21 9000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

2 28000
Fake Death

Fake Death
Plays dead to keep a monster from attacking. Consumes 10 MP per second.

1 28000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

11 9000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

12 9000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

13 9000
Poison Recovery

Poison Recovery
Cures the user of moderate poisoning.

2 28000
Silent Move

Silent Move
Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP.

1 28000
Spirit Barrier

Spirit Barrier
Increases the user's M. Def. by 15% for 20 minutes.

1 28000
Unlock

Unlock
There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys.

6 28000
Vicious Stance

Vicious Stance
Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.

6 28000
43
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Acrobatic Move

Acrobatic Move
Increases Evasion by 5 when running.

2 35000
Backstab

Backstab
Supplements P. Atk. with 1325 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

4 12000
Backstab

Backstab
Supplements P. Atk. with 1405 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

5 12000
Backstab

Backstab
Supplements P. Atk. with 1488 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

6 12000
Charm

Charm
Decreases the enemy's aggression toward the user by 272.

19 12000
Charm

Charm
Decreases the enemy's aggression toward the user by 279.

20 12000
Charm

Charm
Decreases the enemy's aggression toward the user by 286.

21 12000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 25 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

12 12000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 26.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

13 12000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 28.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

14 12000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

4 12000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

5 12000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

6 12000
Elemental Heal

Elemental Heal
Restores one's own HP with 262 Power.

22 12000
Elemental Heal

Elemental Heal
Restores one's own HP with 271 Power.

23 12000
Elemental Heal

Elemental Heal
Restores one's own HP with 281 Power.

24 12000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

3 35000
Esprit

Esprit
Increases HP Recovery Bonus by 3 and MP Recovery Bonus by 1.9 when running.

2 35000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

14 12000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 19.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

15 12000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 21.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

16 12000
Quick Step

Quick Step
Increases Speed by 11.

2 35000
Switch

Switch
Confuses the enemy, causing them to cancel their target. Requires a dagger.

1 35000
Unlock

Unlock
There is a 100% chance to open a level 2 door, a 5% chance to open a level 3 door, and 90% chance to open a level 44 treasure chest. Requires 6 Thief Keys.

7 35000
Vicious Stance

Vicious Stance
Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level.

7 35000
46
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Backstab

Backstab
Supplements P. Atk. with 1574 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

7 13000
Backstab

Backstab
Supplements P. Atk. with 1664 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

8 13000
Backstab

Backstab
Supplements P. Atk. with 1757 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

9 13000
Boost Evasion

Boost Evasion
Increases Evasion by 3.

2 40000
Chameleon Rest

Chameleon Rest
Allows you to sit and rest while being protected from a monster's pre-emptive attack. MP will be consumed continuously.

1 40000
Charm

Charm
Decreases the enemy's aggression toward the user by 293.

22 13000
Charm

Charm
Decreases the enemy's aggression toward the user by 300.

23 13000
Charm

Charm
Decreases the enemy's aggression toward the user by 307.

24 13000
Cure Bleeding

Cure Bleeding
Heals moderate bleeding.

2 40000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 30.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

15 13000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 32.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

16 13000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 34.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

17 13000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

7 13000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

8 13000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

9 13000
Elemental Heal

Elemental Heal
Restores one's own HP with 290 Power.

25 13000
Elemental Heal

Elemental Heal
Restores one's own HP with 299 Power.

26 13000
Elemental Heal

Elemental Heal
Restores one's own HP with 308 Power.

27 13000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

4 40000
Esprit

Esprit
Increases HP Recovery Bonus by 3.5 and MP Recovery Bonus by 2 when running.

3 40000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

17 13000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 23.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

18 13000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 24.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

19 13000
Summon Treasure Key

Summon Treasure Key
Creates 1 Maestro's Key. Consumes 2 Thief Keys.

1 40000
Switch

Switch
Confuses the enemy, causing them to cancel their target. Requires a dagger.

2 40000
Unlock

Unlock
There is a 100% chance to open a level 2 door, a 30% chance to open a level 3 door, and 90% chance to open a level 48 treasure chest. Requires 7 Thief Keys.

8 40000
Vicious Stance

Vicious Stance
Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level.

8 40000
49
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Backstab

Backstab
Supplements P. Atk. with 1853 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

10 25000
Backstab

Backstab
Supplements P. Atk. with 1953 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

11 25000
Backstab

Backstab
Supplements P. Atk. with 2057 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

12 25000
Bleed

Bleed
Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 44 HP every second.

3 75000
Charm

Charm
Decreases the enemy's aggression toward the user by 313.

25 25000
Charm

Charm
Decreases the enemy's aggression toward the user by 320.

26 25000
Charm

Charm
Decreases the enemy's aggression toward the user by 327.

27 25000
Critical Chance

Critical Chance
Increases Critical Rate by 40%.

3 75000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 36.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

18 25000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 38.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

19 25000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 40.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

20 25000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

10 25000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

11 25000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

12 25000
Elemental Heal

Elemental Heal
Restores one's own HP with 318 Power.

28 25000
Elemental Heal

Elemental Heal
Restores one's own HP with 328 Power.

29 25000
Elemental Heal

Elemental Heal
Restores one's own HP with 337 Power.

30 25000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

5 75000
Esprit

Esprit
Increases HP Recovery Bonus by 4 and MP Recovery Bonus by 2.1 when running.

4 75000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

20 25000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 27 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

21 25000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 28.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

22 25000
Spirit Barrier

Spirit Barrier
Increases the user's M. Def. by 23% for 20 minutes.

2 75000
Switch

Switch
Confuses the enemy, causing them to cancel their target. Requires a dagger.

3 75000
Vicious Stance

Vicious Stance
Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level.

9 75000
52
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Backstab

Backstab
Supplements P. Atk. with 2164 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

13 38000
Backstab

Backstab
Supplements P. Atk. with 2274 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

14 38000
Backstab

Backstab
Supplements P. Atk. with 2388 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

15 38000
Charm

Charm
Decreases the enemy's aggression toward the user by 334.

28 38000
Charm

Charm
Decreases the enemy's aggression toward the user by 340.

29 38000
Charm

Charm
Decreases the enemy's aggression toward the user by 347.

30 38000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 42.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

21 38000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 45 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

22 38000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 47.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

23 38000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

13 38000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

14 38000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

15 38000
Divine Inspiration

Divine Inspiration
Increases the number of buffs an individual can receive by 1.

1 0
Elemental Heal

Elemental Heal
Restores one's own HP with 346 Power.

31 38000
Elemental Heal

Elemental Heal
Restores one's own HP with 356 Power.

32 38000
Elemental Heal

Elemental Heal
Restores one's own HP with 365 Power.

33 38000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

6 115000
Esprit

Esprit
Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.2 when running.

5 115000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

23 38000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 30.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

24 38000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 32.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

25 38000
Lure

Lure
Quietly lures the enemy.

1 115000
Sprint

Sprint
Increases Speed by 33 for 20 minutes.

2 115000
Switch

Switch
Confuses the enemy, causing them to cancel their target. Requires a dagger.

4 115000
Unlock

Unlock
There is a 100% chance to open a level 2 door, a 75% chance to open a level 3 door, and 90% chance to open a level 52 treasure chest. Requires 8 Thief Keys.

9 115000
Vicious Stance

Vicious Stance
Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level.

10 115000
55
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Acrobatic Move

Acrobatic Move
Increases Evasion by 6 when running.

3 147000
Acrobatics

Acrobatics
Increases the maximum height user can fall without taking damage by 100.

2 147000
Backstab

Backstab
Supplements P. Atk. with 2505 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

16 49000
Backstab

Backstab
Supplements P. Atk. with 2625 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

17 49000
Backstab

Backstab
Supplements P. Atk. with 2748 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

18 49000
Boost Breath

Boost Breath
Increases lung capacity by 300.

2 147000
Charm

Charm
Decreases the enemy's aggression toward the user by 353.

31 49000
Charm

Charm
Decreases the enemy's aggression toward the user by 360.

32 49000
Charm

Charm
Decreases the enemy's aggression toward the user by 366.

33 49000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 49.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

24 49000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 52.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

25 49000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 55 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

26 49000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

16 49000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

17 49000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

18 49000
Elemental Heal

Elemental Heal
Restores one's own HP with 375 Power.

34 49000
Elemental Heal

Elemental Heal
Restores one's own HP with 384 Power.

35 49000
Elemental Heal

Elemental Heal
Restores one's own HP with 393 Power.

36 49000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

7 147000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

26 49000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 34.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

27 49000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 36.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

28 49000
Sand Bomb

Sand Bomb
Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.

1 147000
Switch

Switch
Confuses the enemy, causing them to cancel their target. Requires a dagger.

5 147000
Ultimate Evasion

Ultimate Evasion
For 30 seconds, increases Evasion by 25, physical attack skill Evasion Rate by 40%, and Resistance to buff-canceling attacks by 80.

2 147000
Unlock

Unlock
There is a 100% chance to open a door below level 3, and 90% chance to open a level 56 treasure chest. Requires 10 Thief Keys.

10 147000
Vicious Stance

Vicious Stance
Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level.

11 147000
58
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Backstab

Backstab
Supplements P. Atk. with 2875 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

19 53000
Backstab

Backstab
Supplements P. Atk. with 3004 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

20 53000
Backstab

Backstab
Supplements P. Atk. with 3136 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

21 53000
Bleed

Bleed
Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 54 HP every second.

4 160000
Boost Evasion

Boost Evasion
Increases Evasion by 4.

3 160000
Charm

Charm
Decreases the enemy's aggression toward the user by 373.

34 53000
Charm

Charm
Decreases the enemy's aggression toward the user by 379.

35 53000
Charm

Charm
Decreases the enemy's aggression toward the user by 385.

36 53000
Critical Chance

Critical Chance
Increases Critical Rate by 50%.

4 150000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 57.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

27 53000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 60.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

28 53000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 63.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

29 53000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

19 53000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

20 53000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

21 53000
Elemental Heal

Elemental Heal
Restores one's own HP with 403 Power.

37 53000
Elemental Heal

Elemental Heal
Restores one's own HP with 412 Power.

38 53000
Elemental Heal

Elemental Heal
Restores one's own HP with 421 Power.

39 53000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

8 160000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

29 53000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 39.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

30 53000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 40.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

31 53000
Mortal Strike

Mortal Strike
Increases the user's success rate of vital point attacks by 10% for 2 minutes. Requires a dagger.

1 160000
Sand Bomb

Sand Bomb
Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.

2 160000
Spirit Barrier

Spirit Barrier
Increases the user's M. Def. by 30% for 20 minutes.

3 160000
Summon Treasure Key

Summon Treasure Key
Creates 1-2 Maestro's Key(s). Consumes 2 Thief Keys.

2 160000
Switch

Switch
Confuses the enemy, causing them to cancel their target. Requires a dagger.

6 160000
Vicious Stance

Vicious Stance
Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level.

12 160000
60
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Backstab

Backstab
Supplements P. Atk. with 3271 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

22 112000
Backstab

Backstab
Supplements P. Atk. with 3408 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

23 112000
Charm

Charm
Decreases the enemy's aggression toward the user by 391.

37 112000
Charm

Charm
Decreases the enemy's aggression toward the user by 396.

38 112000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 66.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

30 112000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 69 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

31 112000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

22 112000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

23 112000
Elemental Heal

Elemental Heal
Restores one's own HP with 430 Power.

40 112000
Elemental Heal

Elemental Heal
Restores one's own HP with 439 Power.

41 112000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

9 223000
Escape Shackle

Escape Shackle
Allows you to escape from a captured state.

1 223000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

32 112000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 43.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

33 112000
Poison Recovery

Poison Recovery
Cures the user of severe poisoning.

3 223000
Sand Bomb

Sand Bomb
Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.

3 223000
Switch

Switch
Confuses the enemy, causing them to cancel their target. Requires a dagger.

7 223000
Unlock

Unlock
There is a 100% chance to open a door below level 3, and 90% chance to open a level 60 treasure chest. Requires 11 Thief Keys.

11 223000
Vicious Stance

Vicious Stance
Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level.

13 223000
61
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Divine Inspiration

Divine Inspiration
Increases the number of buffs an individual can receive by 2.

2 0
62
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Backstab

Backstab
Supplements P. Atk. with 3548 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

24 170000
Backstab

Backstab
Supplements P. Atk. with 3690 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

25 170000
Charm

Charm
Decreases the enemy's aggression toward the user by 402.

39 170000
Charm

Charm
Decreases the enemy's aggression toward the user by 407.

40 170000
Cure Bleeding

Cure Bleeding
Heals major bleeding.

3 330000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 71.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

32 170000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 74.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

33 170000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

24 170000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

25 170000
Elemental Heal

Elemental Heal
Restores one's own HP with 448 Power.

42 170000
Elemental Heal

Elemental Heal
Restores one's own HP with 457 Power.

43 170000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

10 330000
Esprit

Esprit
Increases HP Recovery Bonus by 5 and MP Recovery Bonus by 2.3 when running.

6 330000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

34 170000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 46.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

35 170000
Sand Bomb

Sand Bomb
Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.

4 330000
Switch

Switch
Confuses the enemy, causing them to cancel their target. Requires a dagger.

8 330000
Vicious Stance

Vicious Stance
Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level.

14 330000
64
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Backstab

Backstab
Supplements P. Atk. with 3834 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

26 220000
Backstab

Backstab
Supplements P. Atk. with 3980 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

27 220000
Charm

Charm
Decreases the enemy's aggression toward the user by 413.

41 220000
Charm

Charm
Decreases the enemy's aggression toward the user by 418.

42 220000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 78 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

34 220000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 81.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

35 220000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

26 220000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

27 220000
Elemental Heal

Elemental Heal
Restores one's own HP with 466 Power.

44 220000
Elemental Heal

Elemental Heal
Restores one's own HP with 474 Power.

45 220000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

11 440000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

36 220000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 49.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

37 220000
Sand Bomb

Sand Bomb
Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.

5 440000
Switch

Switch
Confuses the enemy, causing them to cancel their target. Requires a dagger.

9 440000
Unlock

Unlock
There is a 100% chance to open a door below level 3, and 90% chance to open a level 64 treasure chest. Requires 13 Thief Keys.

12 440000
Vicious Stance

Vicious Stance
Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level.

15 440000
66
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Backstab

Backstab
Supplements P. Atk. with 4127 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

28 250000
Backstab

Backstab
Supplements P. Atk. with 4275 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

29 250000
Bleed

Bleed
Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 62 HP every second.

5 500000
Blinding Blow

Blinding Blow
Attacks the target's vital points with 2751 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

1 250000
Blinding Blow

Blinding Blow
Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

2 250000
Charm

Charm
Decreases the enemy's aggression toward the user by 423.

43 250000
Charm

Charm
Decreases the enemy's aggression toward the user by 428.

44 250000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 84.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

36 250000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 87.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

37 250000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

28 250000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

29 250000
Elemental Heal

Elemental Heal
Restores one's own HP with 482 Power.

46 250000
Elemental Heal

Elemental Heal
Restores one's own HP with 490 Power.

47 250000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

12 500000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

38 250000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 52.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

39 250000
Mortal Strike

Mortal Strike
Increases the user's success rate of vital point attacks by 15% for 2 minutes. Requires a dagger.

2 500000
Sand Bomb

Sand Bomb
Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds.

6 500000
Summon Treasure Key

Summon Treasure Key
Creates 1-3 Maestro's Key(s). Consumes 2 Thief Keys.

3 500000
Switch

Switch
Confuses the enemy, causing them to cancel their target. Requires a dagger.

10 500000
Vicious Stance

Vicious Stance
Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level.

16 500000
68
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Backstab

Backstab
Supplements P. Atk. with 4425 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

30 300000
Backstab

Backstab
Supplements P. Atk. with 4575 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

31 300000
Blinding Blow

Blinding Blow
Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

3 300000
Blinding Blow

Blinding Blow
Attacks the target's vital points with 3050 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

4 300000
Charm

Charm
Decreases the enemy's aggression toward the user by 432.

45 300000
Charm

Charm
Decreases the enemy's aggression toward the user by 437.

46 300000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 90.5 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

38 300000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 93.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

39 300000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

30 300000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

31 300000
Elemental Heal

Elemental Heal
Restores one's own HP with 498 Power.

48 300000
Elemental Heal

Elemental Heal
Restores one's own HP with 506 Power.

49 300000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

13 600000
Esprit

Esprit
Increases HP Recovery Bonus by 5.5 and MP Recovery Bonus by 2.4 when running.

7 600000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

40 300000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 55.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

41 300000
Sand Bomb

Sand Bomb
Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds.

7 600000
Switch

Switch
Confuses the enemy, causing them to cancel their target. Requires a dagger.

11 600000
Unlock

Unlock
There is a 100% chance to open a door below level 3, and 90% chance to open a level 68 treasure chest. Requires 15 Thief Keys.

13 600000
Vicious Stance

Vicious Stance
Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level.

17 600000
70
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Backstab

Backstab
Supplements P. Atk. with 4726 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

32 390000
Backstab

Backstab
Supplements P. Atk. with 4878 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

33 390000
Bleed

Bleed
Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 67 HP every second.

6 780000
Blinding Blow

Blinding Blow
Attacks the target's vital points with 3151 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

5 390000
Blinding Blow

Blinding Blow
Attacks the target's vital points with 3252 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

6 390000
Charm

Charm
Decreases the enemy's aggression toward the user by 441.

47 390000
Charm

Charm
Decreases the enemy's aggression toward the user by 445.

48 390000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 96.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

40 390000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 100 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

41 390000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

32 390000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

33 390000
Elemental Heal

Elemental Heal
Restores one's own HP with 513 Power.

50 390000
Elemental Heal

Elemental Heal
Restores one's own HP with 520 Power.

51 390000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

14 780000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

42 390000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 59.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

43 390000
Sand Bomb

Sand Bomb
Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds.

8 780000
Switch

Switch
Confuses the enemy, causing them to cancel their target. Requires a dagger.

12 780000
Vicious Stance

Vicious Stance
Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level.

18 780000
72
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Backstab

Backstab
Supplements P. Atk. with 5029 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

34 500000
Backstab

Backstab
Supplements P. Atk. with 5180 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

35 500000
Blinding Blow

Blinding Blow
Attacks the target's vital points with 3353 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

7 500000
Blinding Blow

Blinding Blow
Attacks the target's vital points with 3453 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

8 500000
Charm

Charm
Decreases the enemy's aggression toward the user by 449.

49 500000
Charm

Charm
Decreases the enemy's aggression toward the user by 452.

50 500000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 103.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

42 500000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 106.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

43 500000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

34 500000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

35 500000
Elemental Heal

Elemental Heal
Restores one's own HP with 527 Power.

52 500000
Elemental Heal

Elemental Heal
Restores one's own HP with 534 Power.

53 500000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

15 1000000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

44 500000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 62.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

45 500000
Sand Bomb

Sand Bomb
Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds.

9 1000000
Shadow Step

Shadow Step
Allows user to stealthily approach the enemy from behind. Target cancel is possible.

1 0
Switch

Switch
Confuses the enemy, causing them to cancel their target. Requires a dagger.

13 1000000
Unlock

Unlock
There is a 100% chance to open a door below level 3, and 90% chance to open alevel 72 treasure chest. Requires 17 Thief Keys.

14 1000000
Vicious Stance

Vicious Stance
Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level.

19 1000000
74
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Backstab

Backstab
Supplements P. Atk. with 5330 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

36 930000
Backstab

Backstab
Supplements P. Atk. with 5479 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

37 930000
Blinding Blow

Blinding Blow
Attacks the target's vital points with 3553 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

9 930000
Blinding Blow

Blinding Blow
Attacks the target's vital points with 3653 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

10 930000
Charm

Charm
Decreases the enemy's aggression toward the user by 455.

51 930000
Charm

Charm
Decreases the enemy's aggression toward the user by 458.

52 930000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 109.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

44 930000
Dagger Mastery

Dagger Mastery
Increases P. Atk. by 112.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

45 930000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

36 930000
Deadly Blow

Deadly Blow
Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

37 930000
Elemental Heal

Elemental Heal
Restores one's own HP with 540 Power.

54 930000
Elemental Heal

Elemental Heal
Restores one's own HP with 546 Power.

55 930000
Entangle

Entangle
Decreases the enemy's Speed by 30% for 1 minute.

16 1860000
Esprit

Esprit
Increases HP Recovery Bonus by 6 and MP Recovery Bonus by 2.5 when running.

8 1860000
Evasion Chance

Evasion Chance
During Evasion, increases the rate of successfully striking the enemy's vital organs.

1 0
Find Trap

Find Trap
Detects traps below Level 78.

1 1630000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

46 930000
Light Armor Mastery

Light Armor Mastery
Increases P. Def. by 65.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

47 930000
Mortal Strike

Mortal Strike
Increases the user's success rate of vital point attacks by 20% for 2 minutes. Requires a dagger.

3 1860000
Remove Trap

Remove Trap
Disarms traps below Level 78.

1 1630000
Sand Bomb

Sand Bomb
Detonates a sand bomb to decrease the enemy's Accuracy by 12 for 30 seconds.

10 1860000
Summon Treasure Key

Summon Treasure Key
Creates 1-4 Maestro's Key(s). Consumes 2 Thief Keys.

4 1860000
Switch

Switch
Confuses the enemy, causing them to cancel their target. Requires a dagger.

14 1860000
Vicious Stance

Vicious Stance
Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level.

20 1860000
76
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Divine Inspiration

Divine Inspiration
Increases the number of buffs an individual can receive by 3.

3 0
Divine Inspiration

Divine Inspiration
Increases the number of buffs an individual can receive by 4.

4 0
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